PrivateerSufficient force

Wargames that train decisions against an adversary who adapts.

Privateer designs, builds and runs decision-training wargames for contested environments: logistics, maritime, cyber and homeland operations. A small team, short lead times, and a working product you can play today.

“I do therefore, by virtue of the power and authority in me vested (possessing sufficient force), declare all the ports, harbours, bays, creeks, rivers, inlets, outlets, islands, and sea-coast of the United Kingdom of Great Britain and Ireland, in a state of strict and rigorous blockade.”

Captain Thomas Boyle, proclamation issued from the privateer Chasseur and posted at Lloyd’s Coffee House, London, 1814
A Baltimore-style schooner running under full sail across a grey sea

Capabilities

Working wargames in weeks for an existing campaign, months for a new theater. The training objective is repetition where judgment meets an adversary who adapts, not a doctrinal box score.

Wargame design and development

Browser-based, multi-turn campaigns and tabletop exercises built entirely from vetted open sources. Nothing to install on government networks.

Deterministic adversary modeling

An authored adversary that escalates, reconstitutes and coerces on its own tactical logic. Every response is sourced, auditable and reproducible: identical decisions yield identical outcomes. The engine scores one question above all: was your model still trustworthy when you trusted it?

Contested logistics

Magazines, fuel and tempo are finite. Scenarios are built so the enemy spends cheap to make the Joint Force spend dear, and the score shows where it worked.

Cognitive and cyber as one system

Cyber effects, deception, maritime-militia ambiguity and population pressure change what a commander is reasoning from. The after-action review pairs the pre-game assessment with the turn-by-turn decision record to show exactly where the model failed.

Rapid theater deployment

A new theater is a data folder, not a rewrite: from maritime chokepoints to domestic critical infrastructure. Four campaigns are live. Everything is built from open sources and marked Uncontrolled/General; no CUI touches the platform.

“Arrived at this place after a cruize of 5 months, and being chased during that time thirty four times, by frigates and men-of war brigs, but always out sailed them.”

Captain Thomas Boyle, log of the privateer Comet, 19 March 1814

Games of War

The browser-delivered decision-training platform Privateer builds with its partners.

Privateer designs and deploys its threat architectures on Games of War, a commercial, browser-delivered platform built for logistics personnel, planners and joint operations instructors. No installation on government networks, and no CUI.

Rehearse the adversary, not the plan

Simulators rehearse a static plan. Games of War trains commanders against an adversary who rehearses breaking it. The friction in a contested environment is cognitive, and the engine is built to expose the failures that produce it:

Doctrinal blindness
Standard procedure overriding what the situation is actually doing.
Mirror-imaging
Assuming a peer adversary fights by Western strategic logic. The engine punishes it.
Tunnel vision
Fixation on the tactical front while the strategic blow lands elsewhere.

Four moves, every time

  1. Pre-game concept assessment
  2. Multi-turn campaign in the browser
  3. Automated per-player after-action review
  4. Aggregate cohort analytics for the instructor

Four campaigns, live-tested

A new theater is a data folder, not a rewrite. Instructor analytics now cover more than 150 completed training runs.

  • CHOKEHOLD Strait of Hormuz. An escalating maritime closure: swarm tactics, suicide USVs, dhow-laid minefields.
  • LONGSHADOW Strait of Hormuz, Marines ashore. A find-fix-finish hunt for a missile network hiding in coastal terrain and civilian infrastructure.
  • DEEPWATER Gulf of Thailand. Gray-zone A2/AD, maritime-militia ambiguity and degrading logistics around Ream Naval Base.
  • GAUNTLET Taiwan Strait. Contested transit under persistent ISR and coastal fires, where every counter-move carries an escalation cost.

Request a walkthrough Visit gamesofwar.io

The operating picture a player held during a campaignThe chart the player held
The same chart in the debrief with ground truth revealedThe debrief, ground truth on
The picture held Ground truth Lane clearMerchantPatrol Mines re-seededSpoofed vesselPatrol
The gap between the two charts is the lesson.

“From the manner of her maneuvering, she was apparently preparing for action… we edged down upon her, fired a shot, and displayed the Yankee flag.”

Captain Thomas Boyle, log of the Chasseur on engaging HMS St. Lawrence, February 1815

Ways to engage

Start small and scale on evidence.

Thomas Boyle's 1814 proclamation declaring the British Isles under blockade, issued from the Chasseur
Boyle’s proclamation, issued on board the Chasseur, 1814.

Pilot session

One facilitated session with your people on an existing campaign, with a full after-action review.

Cohort licence

Platform access for a course or unit, with instructor accounts and the analytics dashboard.

Custom scenario

A campaign built for your theater, mission set or infrastructure, delivered on the same engine.

“The nearer you get to your enemy, the harder you can hit him.”

Captain Thomas Boyle’s fighting rule, as recorded by his biographers

Company data

For contracting officers and teaming partners.

Legal namePrivateer LLC
UEIPending SAM.gov activation
CAGE codePending SAM.gov activation
NAICS codes541511 Custom computer programming services
513210 Software publishers
611430 Professional and management development training
541690 Other scientific and technical consulting services
Business sizeSmall business
Point of contactinfo@privateerllc.io

Managing member and founder

Privateer LLC is an owner-operated small business led by its managing member, who engineers the simulation engine, facilitates the cohorts and runs the company.

Aaron Newman Myers

Aaron Newman Myers founded Games of War and built its engine and its adversary. He specializes in non-traditional logistics and asymmetric threat tracking for high-consequence environments. In Washington, D.C., he works as a contract dignitary and executive protection agent, and formerly carried secure correspondence into U.S. embassies and consulates as a contract courier for the State Department, with access few are ever granted.

Since February 2022 he has coordinated wartime logistics into Ukraine from Washington alongside organizations including Cops Helping Cops and the Crystal City-Pentagon Rotary Club, using alternative routing, fundraising and open-source satellite analysis. In 2020 he served on New York State’s COVID-19 testing operation in New York City.

  • Executive protection. Risk assessment, site surveys, protective advance work and emergency planning.
  • Critical infrastructure security. Completed 22 CISA and DHS training courses in industrial control systems cybersecurity and bombing prevention.
  • Published work. Author of “The Horse Paths.”

“And that no person may plead ignorance of this, my proclamation, I have ordered the same to be made public… Given under my hand on board the Chasseur.”

Captain Thomas Boyle, proclamation of blockade of the British Isles, 1814

Request a briefing

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